Our original soundtrack adapts during gameplay to match the pace of battle. Within each randomly generated world is a matching pre-existing dungeon that introduces new mechanics, enemies and story elements into the main game.Ģ0+ bosses to defeat, dozens of enemies to grind out for gold, the works. When Im not indoors writing I like to be outdoors. They have been published as ebooks The Stolen Days of John Mann, The Darkening Days of John Mann, and John Mann - At Days End. I am the author of a trilogy of stories about John Mann. NOW WITH CO-OP.Ī hack'n'slash adventure with heavy emphasis on exploration and dungeon crawling while using rogue-lite elements such as over-the-top items, permadeath, and random generation.Įvery item is designed to shift the way you play: from standard buffs to combat enhancements to new ways of traversing puzzles, items are made to work together and grant the player cool item combinations every time they play.īy progressing further and completing dungeons, the story introduces new bosses to defeat, tougher enemies to fight and more complex environments to conquer. I am a writer who reads and a reader who writes.
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